Performance | Larp | Theatre
Nina Runa Essendrop is a Danish LARP designer and artist with a masters degree in Theater, Dance, and Performance Studies. She has a strong focus on movement, sensory experiences and the meaning of physical action. Nina is an active player in the Nordic LARP community. She has designed and produced blackbox LARPs, freeform games, large-scale LARPs, and LARP festivals, and collaborated with artists in both Europe and the United States.
Amoung us (2018)
Shadows and Lights (2018)
In Between Dreams (2017)
No Island is an Island (2017)
Human Experience (2016)
Fear and Borders (2016)
The Underworld (2016)
Before We Wake (2015)
The Fragile Life of Souls Gone Missing (2015)
Inside Myself Outside Myself (2015)
The Checkerboard Crew (2014)
Under the rainbow (2013)
White Death (2012)
The World’s End (2012)
Human Experience Concert (2017)
Inside Hamlet (2017)
The Other Life – Dome of Visions (2017)
Ninima residency (2017)
The Eighth Palace (2016)
Affection Systems (2016)
Elements of fear and borders (2016)
The Other Life Project (2015)
Zeigarnik Effect (2015)
Creator, co-writer and producer.
Level Five (2010-)
The Feast of the Read Herring (2017)
Invisible Objects (2016)
I Know You Are But What Am I? (2013)
To Prove Her Zeal (2013)
Between Breaths (2011)
The Earth We Walked On (2010)
Twentyfivefold Manifestation (2008)
Organizer roles and honors
Larp and art (2017)
The Smoke (2017)
Guest of Honor.
A love Piece (2017)
Guest of Honor.
Authentic relating festival (2016)
Blackbox Cph (2012)
Jury member, Scenario contest.
Blackbox Cph II (2012)
Larpwriter Summerschool (2012)
Blackbox Copenhagen (2011)
Creator and co-organizer.
We were delighted when Nina accepted our invitation to be a Guest of Honour at The Smoke, London's International Larp Festival. We have long been admirers of her work; and of her personally, as a communicator and inspirer of others. Her thoughtful and detailed designs, which translate so effectively into powerful physical and emotional experiences, are marking an exciting and valuable trail for all of us who work in larp. Nina contributed generously and openly to our festival programme, giving amply of her time and consideration to participants, as well as running two of her wonderful larps -- one of which she kindly offered to fill a gap at the last minute, after another designer fell ill. She brought a calmness and a joy to The Smoke, and was a major part of its success.
I believe Nina origins from a magical place. Nina is either the most human or least human person I've ever met.
Whenever I have worked with Nina Runa Essendrop, it has been a privilige. When she was a contributor for an international conferance I organised, she went above and beyond any expectation. When I in turn was invited to contribute to the designprocesses for Real/Unreal and Inside myself/Outside myself, that Nina hosted, I was amazed by how clearly and gently she guded us through an ambitous creative process. I have learned so much from working alongside her, and it has been a pleasure every time.
Nina has an ability unlike anyone else I know, to explore what it means being playful -- what it means to sense and to (re)discover your body and how it moves in and relates to space -- what it means to be an individual, and what it means to be part of a collective -- what it means to build a culture, and to try making sense of how others are creating their cultures and their realities -- and what it means never ceasing to think that things can be exciting and worth checking out. She never stops showing, telling and experimenting; and she is one of the most hard working and dedicated people I know. She has a very soft presence, and I have never felt that I was boring her, or annoying her with my questions. She is doing groundbreaking work to make different art forms and cultures to talk to, understand, and learn from each other.
What Nina does so well is that every element every choise os deliberate. Nothing sticks out, nothing is done just because. If there's an element or a tool there, it's because it has a function and a meaning for the larp and for what expereince she whats us to have. That sound simple, but as a fellow alrp designer I know that is damn hard. It's way to easy to fall back on rutine, or just do something because it's a cool tool. But no thing should only be done or used because they will enhance the expereince.
After having followed Nina's journey as a larper and larp creator for almost 20 years, I have been so priveliged as to be given some of my greatest larp experiences by her. Nina is a master of larp design, be that 360 degree immersive larps, black box or freeform. She has a unique talent for making people co-create memorable moments through a number of abilities: Her huge experience with game mechanics across all of the spectre of larp traditions and willingness to experiment with them, her understanding for workshop design that guarantees that everybody always feels safe and involved while pushing their own limits and not the least her sense for how to create the right moods and universes through the use of movement and music. If you havn't already played a scenario made by Nina, you should definitely give yourself that pleasure.
The collaboration I have had with Nina on The Other Life Project has been nothing other than amazing. Nina is such a big resource when it comes to designing (and iterating on the design of) interactive performances.
To prove her zeal one woman ate mud
Performer in a Larp/performance/video installation by visual artist Brody Condon